Every monster is also associated with a cryptic tarot deck, which provides information on their symbolism. The main characters will face huge and tough abominations, especially at the end of their journey, where the boss will take shape from their fears and sorrows. The abominations are a festival of details, going from demons to ancient Egypt-inspired creatures, reaching being so complex that is challenging to understand what they are. The art-style is full of personality and details, and this is especially true for the monsters. However, Frail Hearts is a linear experience inside each chapter, where every battle is a boss battle (for a total of 22 enemies). Moreover, the characters can level up by using the Lust collected from previous battles, useful to improve skills or characteristics. In fact, understanding the correct strategy is the key to win each battle. The battles are challenging and turn-based, with puzzle-like elements. While playing the story of a specific character, they will not be available during the flights, but you will use instead all the other characters. In Frail Hearts Versicorae Domlion, the player independently plays each storyline, deciding which character will reach the end of their road. This is only the beginning of Frail Hearts, a hybrid JRPG, and adventure with a great setting. Meanwhile, a magician studies their journey as a part of a cryptic theater play, while collecting tarots when they face the manifestations of their traumas. In this city, four people struggle against their lives and past, paralyzed by fear and regret. Gris is a sorrowful city of mysteries and broken lives.
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